Patryk Polewiak

O kreatywności, gier robieniu i horrorach.

Category: Moje projekty (page 2 of 3)

Waves Incoming!

Main Responsibilities:

  • Lead Designer: game mechanics design.
  • Artist: graphics and promotional arts.
  • Producer: project management.

Screenshots:

Speed_Up_Screenshot

Waves-Recovered_Highscore

 

 

Sleepwalker: Time to wake up

Main Responsibilities:

  • Design of over 40 levels for House and Castle setting.

Screenshots:

 

Sleepwalker1

Sleepwalker2

Sleepwalker3

Haunted: Memories

Main Responsibilities:

  • Level design preproduction: research, collecting references and creating concept-maps, visualise overlook;
  • Level design: prototyping and finalizing whole locations;
  • Gameplay design: story flow, triggers & jump scares, whole enemy mechanics in ‚H:M 2: Welcome Home’;
  • Story Design: story & characters design.

Screenshots:

4

2

3

Phantaruk

Phantaruk

Media:

 

 

 

 

BOX the revenge

Description:

BOX the revenge, is a funny and fast-paced, action arcade game for two players. You have to eliminate your oponent as many times as you can and reach the kill limit. But remember the loser can revenge you.

The game was made for #MultijamUltra2015 in less than 14h.

Screenshots and Videos:

SC1

Workhole map

  • Title: ‚Workhole’.
  • Genre: Single-player map.
  • Editor: ChromED.
  • Game: –

Description:

A map made on ChromEd.

Screenshots and Videos:

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